- Remove hidden mod approach — put statModifiers directly on weapon
- Remove LocalizationOverride block from YAML
- Localization as separate JSON file in localization/ folder
- Override HeadshotDamageMultiplier to 0 (removes +400%)
- Set BleedingApplicationRate to 1.0 (100% bleed)
- Set ArmorPenetration to 1.0 (ignore all armor)
- BaseStats.DPS, BaseStats.ArmorPenetration, BaseStats.BleedingApplicationRate
- BaseStats.HeadshotDamageMultiplier set to 0 (remove headshot bonus)
- BaseStats.CritChance, BaseStats.CritDamage, BaseStats.AttackSpeed
- All stat types now match the game's internal naming
- Moved localization into the same YAML (LocalizationOverride block)
- Removed separate JSON localization file
- Simplified OnAttach (empty array, stats via statModifiers only)
- UIData directly on the mod record
- Still: 100% armor pen, 100% bleed, legendary quality
- Use on existing weapons (Katana_Default, Knife_Default)
- Add hidden IconicWeaponModAbilityBase with statModifiers
- GameplayLogicPackage with OnAttach for 100% bleed effect
- Correct stat types: ArmorPenetration, BleedingApplicationRate
- Proper annotations for all records