18708e2d1933fb0c4763b70c115f2b34e34992d0
Key changes: - Katana: Items.Preset_Katana_Saburo_Legendary (Satori clone) → Retains all bleeding, hemorrhaging, hidden GameplayLogicPackages - Knife: Items.Preset_Tanto_Saburo_Retrofix (Nehan clone) → Retains thrown bleeding, hemorrhaging, health restoration - Only displayName/localizedDescription overridden - Localization in r6/loc/en-us/ and r6/loc/de-de/ (proper LocKey resolution) - Removed all custom statModifiers (they were ignored anyway) - Removed IconicWeaponModAbilityBase approach - Removed LocalizationOverride block - Clean file structure matching CDPR conventions Thanks to ChatGPT for the correct approach: - Stats via statModifiers were being ignored - HealOnKill/HealthRegen don't exist as BaseStats - Nehan heals via GameplayLogicPackage, not stats - ArmorPenetration is not the right stat name post-2.0 - Cloning existing Iconics preserves all hidden behavior
Crystal Blades — Kristallklingen
Two new Iconic weapons for Cyberpunk 2077, cloned from Satori and Nehan.
Weapons
Kristallschneider (Crystal Cleaver) — Katana
- Base: Satori (Items.Preset_Katana_Saburo_Legendary)
- Retains: Bleeding on hit, all hidden GameplayLogicPackages
- New: Custom name and description
Phantom Splitter — Wurfdolch
- Base: Nehan (Items.Preset_Tanto_Saburo_Retrofix)
- Retains: Thrown hits apply Bleeding, hemorrhaging on already-bleeding targets, health restoration
- New: Custom name and description
Requirements
- TweakXL
- ArchiveXL (for LocKey resolution)
- RED4ext
Installation
Copy the following folders to your Cyberpunk 2077 game directory:
r6/tweaks/crystal_blades/crystal_blades.yaml → r6/tweaks/crystal_blades/
r6/loc/en-us/crystal_blades.json → r6/loc/en-us/
r6/loc/de-de/crystal_blades.json → r6/loc/de-de/
Spawn Commands (CET Console)
Game.AddToInventory("Items.Preset_Crystal_Katana", 1)
Game.AddToInventory("Items.Preset_Crystal_Knife", 1)
File Structure
cp2077-crystal-blades/
├── r6/
│ ├── tweaks/
│ │ └── crystal_blades/
│ │ └── crystal_blades.yaml ← Weapon definitions (clone Satori + Nehan)
│ └── loc/
│ ├── en-us/
│ │ └── crystal_blades.json ← English names/descriptions
│ └── de-de/
│ └── crystal_blades.json ← German names/descriptions
├── archive/
│ └── pc/
│ └── mod/ ← (future: custom meshes/textures)
└── README.md
How It Works
Instead of building weapons from scratch, this mod clones Satori and Nehan:
-
$base: Items.Preset_Katana_Saburo_Legendarycopies the ENTIRE Satori record- All hidden GameplayLogicPackages (bleeding, hemorrhaging)
- All statModifiers from the base weapon
- All scripts and effectors
-
Only
displayNameandlocalizedDescriptionare overridden -
LocKeys are resolved via
r6/loc/JSON files (not ArchiveXL)
TODO
- Custom 3D mesh (Blender → WolvenKit)
- Custom textures (ComfyUI — crystal look)
- Custom inventory icons
- ArchiveXL appearance definition (.xl)
- Virtual Atelier store entry
Description
Crystal Blades — Kristallklingen: Katana + Wurfdolch mit monomolekularen Kristallklingen. Ignoriert Rüstung, 100% Bleed.