fix: use BaseStats.* prefix for all stat types
- BaseStats.DPS, BaseStats.ArmorPenetration, BaseStats.BleedingApplicationRate - BaseStats.HeadshotDamageMultiplier set to 0 (remove headshot bonus) - BaseStats.CritChance, BaseStats.CritDamage, BaseStats.AttackSpeed - All stat types now match the game's internal naming
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@@ -1,5 +1,6 @@
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# Crystal Blades — Kristallklingen
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# CP2077 2.31 — Korrekte Iconic Waffen-Definition
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# CP2077 2.31 — Korrekte TweakXL Struktur
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# Stats mit BaseStats.* Präfix und !append auf Basis-Stat-Gruppen
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# ============================================================
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# WAFFE 1: Kristallschneider (Katana)
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@@ -7,46 +8,43 @@
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Items.Preset_Crystal_Katana:
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$base: Items.Preset_Katana_Default
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# Name & Beschreibung — direkte LocKeys
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displayName: LocKey#crystal_katana_name
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localizedDescription: LocKey#crystal_katana_desc
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# Legendary Qualität
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quality: Quality.Legendary
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# Iconic hidden mod
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mods:
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- Items.Crystal_Katana_Mod
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# Hidden Iconic Mod
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Items.Crystal_Katana_Mod:
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$base: Items.IconicWeaponModAbilityBase
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statModifiers:
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- $type: gamedataConstantStatModifier_Record
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modifierType: Multiplier
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statType: DPS
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statType: BaseStats.DPS
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value: 2.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: AttackSpeed
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statType: BaseStats.AttackSpeed
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value: 0.2
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: CritChance
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statType: BaseStats.CritChance
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value: 15.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: CritDamage
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statType: BaseStats.CritDamage
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value: 30.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: BleedingApplicationRate
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statType: BaseStats.BleedingApplicationRate
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value: 1.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: ArmorPenetration
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statType: BaseStats.ArmorPenetration
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value: 1.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: BaseStats.HeadshotDamageMultiplier
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value: 0.0
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OnAttach: []
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UIData:
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$type: gamedataGameplayLogicPackageUIData_Record
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@@ -59,12 +57,9 @@ Items.Crystal_Katana_Mod:
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Items.Preset_Crystal_ThrowingKnife:
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$base: Items.Preset_Knife_Default
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displayName: LocKey#crystal_knife_name
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localizedDescription: LocKey#crystal_knife_desc
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quality: Quality.Legendary
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mods:
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- Items.Crystal_Knife_Mod
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@@ -73,28 +68,32 @@ Items.Crystal_Knife_Mod:
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statModifiers:
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- $type: gamedataConstantStatModifier_Record
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modifierType: Multiplier
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statType: DPS
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statType: BaseStats.DPS
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value: 1.8
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: AttackSpeed
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statType: BaseStats.AttackSpeed
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value: 0.5
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: CritChance
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statType: BaseStats.CritChance
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value: 25.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: CritDamage
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statType: BaseStats.CritDamage
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value: 50.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: BleedingApplicationRate
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statType: BaseStats.BleedingApplicationRate
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value: 1.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: ArmorPenetration
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statType: BaseStats.ArmorPenetration
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value: 1.0
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- $type: gamedataConstantStatModifier_Record
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modifierType: Additive
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statType: BaseStats.HeadshotDamageMultiplier
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value: 0.0
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OnAttach: []
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UIData:
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$type: gamedataGameplayLogicPackageUIData_Record
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@@ -102,24 +101,21 @@ Items.Crystal_Knife_Mod:
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localizedDescription: LocKey#crystal_knife_iconic_desc
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# ============================================================
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# Localization Override
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# Localization
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# ============================================================
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LocalizationOverride:
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en-us:
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crystal_katana_name: "Crystal Cleaver"
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crystal_katana_desc: "A katana with a monomolecular crystal blade. Forged in the depths of Night City's black market, this weapon ignores all armor and guarantees bleeding on every strike."
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crystal_katana_desc: "A katana with a monomolecular crystal blade. Ignores all armor, guarantees bleeding on every strike."
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crystal_katana_iconic_desc: "Monomolecular Edge: Ignores all armor. Every hit causes bleeding."
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crystal_knife_name: "Phantom Splitter"
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crystal_knife_desc: "A throwing knife with a monomolecular crystal edge. Designed for silent takedowns, it pierces any armor and ensures your target bleeds out."
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crystal_knife_desc: "A throwing knife with a monomolecular crystal edge. Pierces any armor, ensures your target bleeds."
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crystal_knife_iconic_desc: "Monomolecular Edge: Ignores all armor. Every hit causes bleeding."
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de-de:
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crystal_katana_name: "Kristallschneider"
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crystal_katana_desc: "Ein Katana mit monomolekularer Kristallklinge. Geschmiedet in den Tiefen des schwarzen Marktes von Night City, ignoriert diese Waffe alle Rüstung und garantiert Blutung bei jedem Treffer."
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crystal_katana_desc: "Ein Katana mit monomolekularer Kristallklinge. Ignoriert alle Rüstung, garantiert Blutung bei jedem Treffer."
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crystal_katana_iconic_desc: "Monomolekulare Klinge: Ignoriert alle Rüstung. Jeder Treffer verursacht Blutung."
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crystal_knife_name: "Phantom Splitter"
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crystal_knife_desc: "Ein Wurfdolch mit monomolekularer Kristallklinge. Konstruiert für stille Eliminierungen, durchdringt er jede Rüstung und sorgt dafür, dass dein Ziel verblutet."
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crystal_knife_desc: "Ein Wurfdolch mit monomolekularer Kristallklinge. Durchdringt jede Rüstung, sorgt dafür dass dein Ziel verblutet."
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crystal_knife_iconic_desc: "Monomolekulare Klinge: Ignoriert alle Rüstung. Jeder Treffer verursacht Blutung."
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