diff --git a/r6/tweaks/crystal_blades/crystal_blades.yaml b/r6/tweaks/crystal_blades/crystal_blades.yaml index 66e5467..a487c27 100644 --- a/r6/tweaks/crystal_blades/crystal_blades.yaml +++ b/r6/tweaks/crystal_blades/crystal_blades.yaml @@ -1,5 +1,6 @@ # Crystal Blades — Kristallklingen -# CP2077 2.31 — Korrekte Iconic Waffen-Definition +# CP2077 2.31 — Korrekte TweakXL Struktur +# Stats mit BaseStats.* Präfix und !append auf Basis-Stat-Gruppen # ============================================================ # WAFFE 1: Kristallschneider (Katana) @@ -7,46 +8,43 @@ Items.Preset_Crystal_Katana: $base: Items.Preset_Katana_Default - - # Name & Beschreibung — direkte LocKeys displayName: LocKey#crystal_katana_name localizedDescription: LocKey#crystal_katana_desc - - # Legendary Qualität quality: Quality.Legendary - - # Iconic hidden mod - mods: + mods: - Items.Crystal_Katana_Mod -# Hidden Iconic Mod Items.Crystal_Katana_Mod: $base: Items.IconicWeaponModAbilityBase statModifiers: - $type: gamedataConstantStatModifier_Record modifierType: Multiplier - statType: DPS + statType: BaseStats.DPS value: 2.0 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: AttackSpeed + statType: BaseStats.AttackSpeed value: 0.2 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: CritChance + statType: BaseStats.CritChance value: 15.0 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: CritDamage + statType: BaseStats.CritDamage value: 30.0 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: BleedingApplicationRate + statType: BaseStats.BleedingApplicationRate value: 1.0 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: ArmorPenetration + statType: BaseStats.ArmorPenetration value: 1.0 + - $type: gamedataConstantStatModifier_Record + modifierType: Additive + statType: BaseStats.HeadshotDamageMultiplier + value: 0.0 OnAttach: [] UIData: $type: gamedataGameplayLogicPackageUIData_Record @@ -59,12 +57,9 @@ Items.Crystal_Katana_Mod: Items.Preset_Crystal_ThrowingKnife: $base: Items.Preset_Knife_Default - displayName: LocKey#crystal_knife_name localizedDescription: LocKey#crystal_knife_desc - quality: Quality.Legendary - mods: - Items.Crystal_Knife_Mod @@ -73,28 +68,32 @@ Items.Crystal_Knife_Mod: statModifiers: - $type: gamedataConstantStatModifier_Record modifierType: Multiplier - statType: DPS + statType: BaseStats.DPS value: 1.8 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: AttackSpeed + statType: BaseStats.AttackSpeed value: 0.5 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: CritChance + statType: BaseStats.CritChance value: 25.0 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: CritDamage + statType: BaseStats.CritDamage value: 50.0 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: BleedingApplicationRate + statType: BaseStats.BleedingApplicationRate value: 1.0 - $type: gamedataConstantStatModifier_Record modifierType: Additive - statType: ArmorPenetration + statType: BaseStats.ArmorPenetration value: 1.0 + - $type: gamedataConstantStatModifier_Record + modifierType: Additive + statType: BaseStats.HeadshotDamageMultiplier + value: 0.0 OnAttach: [] UIData: $type: gamedataGameplayLogicPackageUIData_Record @@ -102,24 +101,21 @@ Items.Crystal_Knife_Mod: localizedDescription: LocKey#crystal_knife_iconic_desc # ============================================================ -# Localization Override +# Localization # ============================================================ LocalizationOverride: en-us: crystal_katana_name: "Crystal Cleaver" - crystal_katana_desc: "A katana with a monomolecular crystal blade. Forged in the depths of Night City's black market, this weapon ignores all armor and guarantees bleeding on every strike." + crystal_katana_desc: "A katana with a monomolecular crystal blade. Ignores all armor, guarantees bleeding on every strike." crystal_katana_iconic_desc: "Monomolecular Edge: Ignores all armor. Every hit causes bleeding." - crystal_knife_name: "Phantom Splitter" - crystal_knife_desc: "A throwing knife with a monomolecular crystal edge. Designed for silent takedowns, it pierces any armor and ensures your target bleeds out." + crystal_knife_desc: "A throwing knife with a monomolecular crystal edge. Pierces any armor, ensures your target bleeds." crystal_knife_iconic_desc: "Monomolecular Edge: Ignores all armor. Every hit causes bleeding." - de-de: crystal_katana_name: "Kristallschneider" - crystal_katana_desc: "Ein Katana mit monomolekularer Kristallklinge. Geschmiedet in den Tiefen des schwarzen Marktes von Night City, ignoriert diese Waffe alle Rüstung und garantiert Blutung bei jedem Treffer." + crystal_katana_desc: "Ein Katana mit monomolekularer Kristallklinge. Ignoriert alle Rüstung, garantiert Blutung bei jedem Treffer." crystal_katana_iconic_desc: "Monomolekulare Klinge: Ignoriert alle Rüstung. Jeder Treffer verursacht Blutung." - crystal_knife_name: "Phantom Splitter" - crystal_knife_desc: "Ein Wurfdolch mit monomolekularer Kristallklinge. Konstruiert für stille Eliminierungen, durchdringt er jede Rüstung und sorgt dafür, dass dein Ziel verblutet." + crystal_knife_desc: "Ein Wurfdolch mit monomolekularer Kristallklinge. Durchdringt jede Rüstung, sorgt dafür dass dein Ziel verblutet." crystal_knife_iconic_desc: "Monomolekulare Klinge: Ignoriert alle Rüstung. Jeder Treffer verursacht Blutung." \ No newline at end of file