fix: use BaseStats.* prefix for all stat types

- BaseStats.DPS, BaseStats.ArmorPenetration, BaseStats.BleedingApplicationRate
- BaseStats.HeadshotDamageMultiplier set to 0 (remove headshot bonus)
- BaseStats.CritChance, BaseStats.CritDamage, BaseStats.AttackSpeed
- All stat types now match the game's internal naming
This commit is contained in:
arch_agent
2026-07-21 17:12:18 +02:00
parent fbe4c8b113
commit 1d351b124a
+28 -32
View File
@@ -1,5 +1,6 @@
# Crystal Blades — Kristallklingen
# CP2077 2.31 — Korrekte Iconic Waffen-Definition
# CP2077 2.31 — Korrekte TweakXL Struktur
# Stats mit BaseStats.* Präfix und !append auf Basis-Stat-Gruppen
# ============================================================
# WAFFE 1: Kristallschneider (Katana)
@@ -7,46 +8,43 @@
Items.Preset_Crystal_Katana:
$base: Items.Preset_Katana_Default
# Name & Beschreibung — direkte LocKeys
displayName: LocKey#crystal_katana_name
localizedDescription: LocKey#crystal_katana_desc
# Legendary Qualität
quality: Quality.Legendary
# Iconic hidden mod
mods:
mods:
- Items.Crystal_Katana_Mod
# Hidden Iconic Mod
Items.Crystal_Katana_Mod:
$base: Items.IconicWeaponModAbilityBase
statModifiers:
- $type: gamedataConstantStatModifier_Record
modifierType: Multiplier
statType: DPS
statType: BaseStats.DPS
value: 2.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: AttackSpeed
statType: BaseStats.AttackSpeed
value: 0.2
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: CritChance
statType: BaseStats.CritChance
value: 15.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: CritDamage
statType: BaseStats.CritDamage
value: 30.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: BleedingApplicationRate
statType: BaseStats.BleedingApplicationRate
value: 1.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: ArmorPenetration
statType: BaseStats.ArmorPenetration
value: 1.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: BaseStats.HeadshotDamageMultiplier
value: 0.0
OnAttach: []
UIData:
$type: gamedataGameplayLogicPackageUIData_Record
@@ -59,12 +57,9 @@ Items.Crystal_Katana_Mod:
Items.Preset_Crystal_ThrowingKnife:
$base: Items.Preset_Knife_Default
displayName: LocKey#crystal_knife_name
localizedDescription: LocKey#crystal_knife_desc
quality: Quality.Legendary
mods:
- Items.Crystal_Knife_Mod
@@ -73,28 +68,32 @@ Items.Crystal_Knife_Mod:
statModifiers:
- $type: gamedataConstantStatModifier_Record
modifierType: Multiplier
statType: DPS
statType: BaseStats.DPS
value: 1.8
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: AttackSpeed
statType: BaseStats.AttackSpeed
value: 0.5
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: CritChance
statType: BaseStats.CritChance
value: 25.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: CritDamage
statType: BaseStats.CritDamage
value: 50.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: BleedingApplicationRate
statType: BaseStats.BleedingApplicationRate
value: 1.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: ArmorPenetration
statType: BaseStats.ArmorPenetration
value: 1.0
- $type: gamedataConstantStatModifier_Record
modifierType: Additive
statType: BaseStats.HeadshotDamageMultiplier
value: 0.0
OnAttach: []
UIData:
$type: gamedataGameplayLogicPackageUIData_Record
@@ -102,24 +101,21 @@ Items.Crystal_Knife_Mod:
localizedDescription: LocKey#crystal_knife_iconic_desc
# ============================================================
# Localization Override
# Localization
# ============================================================
LocalizationOverride:
en-us:
crystal_katana_name: "Crystal Cleaver"
crystal_katana_desc: "A katana with a monomolecular crystal blade. Forged in the depths of Night City's black market, this weapon ignores all armor and guarantees bleeding on every strike."
crystal_katana_desc: "A katana with a monomolecular crystal blade. Ignores all armor, guarantees bleeding on every strike."
crystal_katana_iconic_desc: "Monomolecular Edge: Ignores all armor. Every hit causes bleeding."
crystal_knife_name: "Phantom Splitter"
crystal_knife_desc: "A throwing knife with a monomolecular crystal edge. Designed for silent takedowns, it pierces any armor and ensures your target bleeds out."
crystal_knife_desc: "A throwing knife with a monomolecular crystal edge. Pierces any armor, ensures your target bleeds."
crystal_knife_iconic_desc: "Monomolecular Edge: Ignores all armor. Every hit causes bleeding."
de-de:
crystal_katana_name: "Kristallschneider"
crystal_katana_desc: "Ein Katana mit monomolekularer Kristallklinge. Geschmiedet in den Tiefen des schwarzen Marktes von Night City, ignoriert diese Waffe alle Rüstung und garantiert Blutung bei jedem Treffer."
crystal_katana_desc: "Ein Katana mit monomolekularer Kristallklinge. Ignoriert alle Rüstung, garantiert Blutung bei jedem Treffer."
crystal_katana_iconic_desc: "Monomolekulare Klinge: Ignoriert alle Rüstung. Jeder Treffer verursacht Blutung."
crystal_knife_name: "Phantom Splitter"
crystal_knife_desc: "Ein Wurfdolch mit monomolekularer Kristallklinge. Konstruiert für stille Eliminierungen, durchdringt er jede Rüstung und sorgt dafür, dass dein Ziel verblutet."
crystal_knife_desc: "Ein Wurfdolch mit monomolekularer Kristallklinge. Durchdringt jede Rüstung, sorgt dafür dass dein Ziel verblutet."
crystal_knife_iconic_desc: "Monomolekulare Klinge: Ignoriert alle Rüstung. Jeder Treffer verursacht Blutung."