Dateien nach "/" hochladen

This commit is contained in:
2025-12-31 09:02:45 +00:00
commit db764a66e7
2 changed files with 261 additions and 0 deletions

253
MoanS.lua Normal file
View File

@@ -0,0 +1,253 @@
local addonName = "MoanS"
local defaults = {
active = true,
chat = true,
petEnabled = true,
healEnabled = true,
color = "|cffFF69B4",
totalMoans = 0,
showCounter = true,
framePos = nil,
soundBaseName = "moan",
comboTimeout = 4.0,
locked = false, -- Neue Einstellung für die Verankerung
}
local frame = CreateFrame("Frame")
frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
frame:RegisterEvent("ADDON_LOADED")
local lastSoundTime = 0
local comboCount = 0
local MAX_SOUNDS = 9
-- Hilfsfunktion: Zahlen kürzen
local function FormatNumber(amount)
if not amount or type(amount) ~= "number" then return amount or "0" end
if amount >= 1000000 then return string.format("%.1fM", amount / 1000000)
elseif amount >= 1000 then return string.format("%.1fK", amount / 1000)
else return tostring(amount) end
end
-- 1. GRAFISCHER COUNTER
local CounterFrame = CreateFrame("Frame", "MoanSCounterFrame", UIParent, "BackdropTemplate")
CounterFrame:SetSize(130, 40)
CounterFrame:SetPoint("CENTER", 0, 0)
CounterFrame:SetMovable(true)
CounterFrame:EnableMouse(true)
CounterFrame:RegisterForDrag("LeftButton")
CounterFrame:SetClampedToScreen(true)
CounterFrame.bg = CounterFrame:CreateTexture(nil, "BACKGROUND")
CounterFrame.bg:SetAllPoints()
CounterFrame.bg:SetColorTexture(0, 0, 0, 0.6)
CounterFrame.Cooldown = CreateFrame("Cooldown", nil, CounterFrame, "CooldownFrameTemplate")
CounterFrame.Cooldown:SetAllPoints()
CounterFrame.Cooldown:SetDrawEdge(false)
CounterFrame.Cooldown:SetSwipeColor(1, 0.41, 0.7, 0.5)
CounterFrame.text = CounterFrame:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
CounterFrame.text:SetPoint("CENTER")
CounterFrame.text:SetText("Moans: 0")
-- 2. FEUERWERK ANIMATION
local function ShowCritText(amount)
local f = CreateFrame("Frame", nil, CounterFrame)
f:SetSize(200, 30)
f:SetPoint("CENTER", CounterFrame, "CENTER", 0, 0)
local text = f:CreateFontString(nil, "OVERLAY", "NumberFont_Outline_Huge")
text:SetPoint("CENTER")
text:SetText(FormatNumber(amount))
text:SetTextColor(1, 0.41, 0.7)
local ag = f:CreateAnimationGroup()
-- Zufällige Richtung für das Feuerwerk
local targetX = math.random(-120, 120)
local targetY = math.random(80, 150)
-- 1. Pop & Scale
local scale = ag:CreateAnimation("Scale")
scale:SetScale(1.5, 1.5)
scale:SetDuration(0.15)
scale:SetOrder(1)
-- 2. Flugbahn (Explosionseffekt)
local translation = ag:CreateAnimation("Translation")
translation:SetOffset(targetX, targetY)
translation:SetDuration(1.4)
translation:SetSmoothing("OUT")
translation:SetOrder(2)
-- 3. Rotation (leichtes Trudeln)
local rotation = ag:CreateAnimation("Rotation")
rotation:SetDegrees(math.random(-20, 20))
rotation:SetDuration(1.4)
rotation:SetOrder(2)
-- 4. Verzögertes Ausfaden
local alpha = ag:CreateAnimation("Alpha")
alpha:SetFromAlpha(1)
alpha:SetToAlpha(0)
alpha:SetStartDelay(0.7)
alpha:SetDuration(0.7)
alpha:SetOrder(2)
ag:SetScript("OnFinished", function() f:Hide() end)
ag:Play()
end
-- Verankerungs-Logik
local function UpdateLockState()
if not MoanSDB then return end
if MoanSDB.locked then
CounterFrame:EnableMouse(false)
else
CounterFrame:EnableMouse(true)
end
end
CounterFrame:SetScript("OnDragStart", CounterFrame.StartMoving)
CounterFrame:SetScript("OnDragStop", function(self)
self:StopMovingOrSizing()
local point, _, relativePoint, x, y = self:GetPoint()
if MoanSDB then MoanSDB.framePos = { point, relativePoint, x, y } end
end)
local function UpdateCounterDisplay()
if not MoanSDB then return end
CounterFrame.text:SetText("Moans: " .. (MoanSDB.totalMoans or 0))
if MoanSDB.showCounter and MoanSDB.active then CounterFrame:Show() else CounterFrame:Hide() end
UpdateLockState()
end
local function TriggerCombo()
local currentTime = GetTime()
local timeout = MoanSDB and MoanSDB.comboTimeout or 4.0
local soundFile = ""
if (currentTime - lastSoundTime) > timeout or comboCount >= MAX_SOUNDS then
comboCount = 1
else
comboCount = comboCount + 1
end
lastSoundTime = currentTime
CounterFrame.Cooldown:SetCooldown(currentTime, timeout)
if comboCount == MAX_SOUNDS then
soundFile = "Interface\\AddOns\\MoanS\\moan10.ogg"
else
soundFile = "Interface\\AddOns\\MoanS\\" .. (MoanSDB.soundBaseName or "moan") .. comboCount .. ".ogg"
end
return soundFile
end
-- 3. OPTIONS PANEL
local MoanSPanel = CreateFrame("Frame", "MoanSConfigPanel", UIParent)
MoanSPanel.name = addonName
local category
local function CreateCB(parent, label, x, y, dbKey)
local cb = CreateFrame("CheckButton", nil, parent, "InterfaceOptionsCheckButtonTemplate")
cb:SetPoint("TOPLEFT", x, y)
cb.Text:SetText(label)
cb:SetScript("OnShow", function(self) if MoanSDB then self:SetChecked(MoanSDB[dbKey]) end end)
cb:SetScript("OnClick", function(self)
MoanSDB[dbKey] = self:GetChecked()
UpdateCounterDisplay()
end)
return cb
end
-- 4. EVENT HANDLER
frame:SetScript("OnEvent", function(self, event, arg1)
if event == "ADDON_LOADED" and arg1 == addonName then
if not MoanSDB then MoanSDB = CopyTable(defaults) end
for k, v in pairs(defaults) do if MoanSDB[k] == nil then MoanSDB[k] = v end end
category = Settings.RegisterCanvasLayoutCategory(MoanSPanel, addonName)
Settings.RegisterAddOnCategory(category)
local title = MoanSPanel:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
title:SetPoint("TOPLEFT", 16, -16)
title:SetText("|cffFF69B4MoanS|r - Retail Edition")
CreateCB(MoanSPanel, "Addon Aktiviert", 16, -50, "active")
CreateCB(MoanSPanel, "Fenster anzeigen", 16, -80, "showCounter")
CreateCB(MoanSPanel, "Fenster fixieren (Lock)", 16, -110, "locked")
CreateCB(MoanSPanel, "Chat Nachrichten", 16, -140, "chat")
local slider = CreateFrame("Slider", "MoanSTimeoutSlider", MoanSPanel, "OptionsSliderTemplate")
slider:SetPoint("TOPLEFT", 20, -190)
slider:SetMinMaxValues(0.5, 10.0)
slider:SetValueStep(0.5)
slider:SetWidth(180)
_G[slider:GetName().."Low"]:SetText("0.5s")
_G[slider:GetName().."High"]:SetText("10s")
local sliderVal = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
sliderVal:SetPoint("BOTTOM", slider, "TOP", 0, 5)
slider:SetScript("OnValueChanged", function(s, val)
val = math.floor(val * 2 + 0.5) / 2
MoanSDB.comboTimeout = val
sliderVal:SetText("Combo-Zeit: "..val.."s")
end)
slider:SetValue(MoanSDB.comboTimeout)
local btnTest = CreateFrame("Button", nil, MoanSPanel, "UIPanelButtonTemplate")
btnTest:SetPoint("TOPLEFT", 16, -240)
btnTest:SetSize(160, 25)
btnTest:SetText("Feuerwerk Testen")
btnTest:SetScript("OnClick", function()
PlaySoundFile(TriggerCombo(), "Master")
ShowCritText(math.random(10000, 2000000))
end)
local btnReset = CreateFrame("Button", nil, MoanSPanel, "UIPanelButtonTemplate")
btnReset:SetPoint("TOPLEFT", 16, -275)
btnReset:SetSize(160, 25)
btnReset:SetText("Counter Reset")
btnReset:SetScript("OnClick", function() MoanSDB.totalMoans = 0; UpdateCounterDisplay() end)
if MoanSDB.framePos then
CounterFrame:ClearAllPoints()
CounterFrame:SetPoint(MoanSDB.framePos[1], UIParent, MoanSDB.framePos[2], MoanSDB.framePos[3], MoanSDB.framePos[4])
end
UpdateCounterDisplay()
elseif event == "COMBAT_LOG_EVENT_UNFILTERED" then
if not MoanSDB or not MoanSDB.active then return end
local info = {CombatLogGetCurrentEventInfo()}
local subevent, sourceGUID = info[2], info[4]
if sourceGUID == UnitGUID("player") or (sourceGUID == UnitGUID("pet") and MoanSDB.petEnabled) then
local critDetected, amount = false, 0
if subevent == "SWING_DAMAGE" then
amount, critDetected = info[12], info[18]
elseif subevent:find("_DAMAGE") then
amount, critDetected = info[15], info[21]
elseif subevent == "SPELL_HEAL" and MoanSDB.healEnabled then
amount, critDetected = info[15], info[18]
end
if critDetected then
PlaySoundFile(TriggerCombo(), "Master")
ShowCritText(amount)
MoanSDB.totalMoans = MoanSDB.totalMoans + 1
UpdateCounterDisplay()
if MoanSDB.chat then print("|cffFF69B4MoanS!|r Combo: "..comboCount.."/9 ("..FormatNumber(amount)..")") end
end
end
end
end)
SLASH_MOANS1 = "/moans"
SlashCmdList["MOANS"] = function()
if category then Settings.OpenToCategory(category:GetID()) end
end

8
MoanS.toc Normal file
View File

@@ -0,0 +1,8 @@
## Interface: 110007
## Title: |cffFF69B4MoanS|r (Retail)
## Notes: Spielt Combo-Sounds bei kritischen Treffern.
## Author: DeinName
## Version: 1.5
## SavedVariables: MoanSDB
MoanS.lua