arch_agent 0e33ca5ec1 v0.2: Archive parsing, script mod support, auto-extract
New features:
- Archive file parsing: reads internal file paths from .archive files
- Deep conflict scan: compares internal file paths across all enabled mods
- Script mod support: manages r6/scripts (.reds), r6/tweaks (.yaml), red4ext (.dll), CET (.lua), ArchiveXL (.xl)
- Auto-extract: .7z/.zip/.rar downloads are extracted and files installed to correct paths
- Drag & drop: drop mod files onto the window to install
- Internal file viewer: right-click mod → Show Internal Files
- Script Mods tab: shows all script-based mods grouped by type
- Settings: shows extraction tool availability (7z, unrar, zip)
2026-07-13 10:30:07 +02:00

🎮 Neon Mod Manager

A Cyberpunk 2077 mod manager for Linux. Built with PyQt6.

Why?

Because existing mod managers (Mod Organizer 2 / Fluorine) have problems on Linux:

  • REDmod deployment fails with permission errors on FUSE mounts
  • FUSE VFS blocks file access and causes crashes
  • Wine prefix management is fragile and complex

Neon Mod Manager takes a simpler approach: directly manage files in archive/pc/mod/. No VFS, no staging, no REDmod, no FUSE.

Features

Feature How it works
Enable/Disable Mods Renames .archive.archive.disabled — no staging, no VFS
Load Order Numeric filename prefixes (000_, 010_, 020_...) — higher number = loaded later = overrides earlier
Add Mods Copy .archive files directly to mod directory
Conflict Detection Scans for duplicate file patterns across enabled mods
Profiles Save/load mod configurations (e.g. "NSFW", "Vanilla+", "Minimal")
Nexus Mods Integration Paste nxm:// URLs to download, or register as browser protocol handler
Drag & Drop Drop .archive files onto the window to install
No Wine needed Pure Python + Qt, runs natively on Linux

Installation

Prerequisites

# Arch Linux / EndeavourOS
sudo pacman -S python-pyqt6

# Ubuntu / Debian
sudo apt install python3-pyqt6

# Fedora
sudo dnf install python3-pyqt6

# Or via pip
pip install PyQt6

Download

git clone https://gitea.die-heimatlosen.eu/arch_agent/neon-mod-manager.git
cd neon-mod-manager

Run

# Wayland (most common on modern Linux)
QT_QPA_PLATFORM=wayland python3 mod_manager.py

# X11
python3 mod_manager.py

Usage

Adding Mods

  1. Click Add Mod and select .archive files, OR
  2. Drag & drop .archive files onto the window, OR
  3. Download from Nexus Mods (see below)

Load Order

  • Mods are sorted by numeric prefix: 000_ loads first, 999_ loads last
  • Later mods override earlier ones (same texture/file = last one wins)
  • Click 🔢 Auto-Sort to auto-assign prefixes based on current list order
  • Right-click a mod → Move Up/Down to reorder

Enabling / Disabling

  • Checkbox in the mod list to toggle on/off
  • Enable All / Disable All buttons for bulk actions
  • Disabled mods get .archive.disabled extension (not deleted!)

Profiles

  1. Set up your mods the way you want them
  2. Go to 💾 Profile tab
  3. Enter a name (e.g. "NSFW Full", "Vanilla+") and click Save Profile
  4. Switch between profiles anytime from the dropdown at the top

Nexus Mods Integration

  1. Get your API key from Nexus Mods
  2. Go to 🌐 Nexus Mods tab and paste your key
  3. Option A: Paste nxm:// URLs manually and click Download
  4. Option B: Click 🔗 Register nxm:// Protocol Handler — then clicking "Download" on Nexus Mods will automatically send the mod to Neon Mod Manager

How It Works (Technical)

No VFS / No Staging

Unlike MO2/Fluorine which use a virtual filesystem (FUSE on Linux), Neon Mod Manager copies files directly to the game's archive/pc/mod/ directory. This avoids:

  • FUSE mount permission issues
  • REDmod deployment failures
  • Wine prefix corruption

Load Order via Filename

Cyberpunk 2077 loads .archive files in alphabetical order. Neon Mod Manager uses numeric prefixes to control this:

000_MyBodyMod.archive     → loads first
010_MyTextureMod.archive  → loads second
020_MyAdMod.archive       → loads third (overrides earlier)

Enable/Disable

Instead of moving files in/out of a staging directory, mods are renamed:

  • Enable: MyMod.archive.disabledMyMod.archive
  • Disable: MyMod.archiveMyMod.archive.disabled

The game ignores .disabled files completely.

Configuration

Config is stored at ~/.config/neon-mod-manager/config.json:

{
    "game_path": "/mnt/Spiele/Heroic/Cyberpunk 2077",
    "mod_dir": "archive/pc/mod",
    "last_profile": "Default",
    "nexus_api_key": "",
    "auto_prefix": true
}

Profiles are stored at ~/.config/neon-mod-manager/profiles/*.json.

License

MIT — do whatever you want.

Roadmap

  • Archive file parsing (read internal file list for real conflict detection)
  • Nexus Mods search (browse mods without leaving the app)
  • Mod update detection (compare versions)
  • REDmod script mod support (r6/tweaks)
  • Auto-extract .7z / .zip downloads
  • Mod categories and tags
  • Dark/light theme switcher
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Description
Cyberpunk 2077 Mod Manager for Linux — no REDmod, no FUSE, no Wine prefix chaos
Readme 138 KiB
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