arch_agent
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5cf42a5e5d
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v0.1.0 — M1: Project Setup + Tilemap + Combat + Backend
Frontend:
- HTML5 Canvas isometric tilemap renderer
- Eichenhafen starting city (procedural)
- Click-to-move A* pathfinding
- Player stats, HP/SP/EXP bars, skill bar, minimap
- 3 NPCs (merchant, class master, innkeeper)
- 6 monster spawns with aggro AI
- Combat: auto-attack, damage numbers, EXP/gold
- Player death + respawn
Backend:
- FastAPI server with SQLite
- Ollama LLM bridge for events + dialogue
- Event validation (no soft-lock)
- NPC dialogue generation
Design:
- Full DESIGN.md with architecture, formulas, milestones
- 6 base classes + 6 advanced classes
- 3 fixed cities, dynamic events
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2026-07-17 20:14:16 +02:00 |
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