Combo-Bild erzeugt und eingebunden

This commit is contained in:
2025-12-31 13:02:09 +01:00
parent 9d57522948
commit 7a8573985a
6 changed files with 185 additions and 144 deletions

327
MoanS.lua
View File

@@ -2,11 +2,20 @@ local addonName = "MoanS"
local MOAN_NAME = "|cFFFF69B4MoanS|r"
local MOAN_TEXT = "|cFFFF69B4Moan!|r"
local COMBO_COLOR = "|cFF00FF00"
local COMBO_IMAGE_PATH = "Interface\\AddOns\\MoanS\\media\\combo_pic.tga"
local defaults = {
active = true, chat = true, petEnabled = true, healEnabled = true,
totalMoans = 0, showCounter = true,
framePos = nil, soundBaseName = "moan", comboTimeout = 4.0, locked = false,
active = true,
chat = true,
petEnabled = true,
healEnabled = true,
totalMoans = 0,
showCounter = true,
showImages = true,
framePos = nil,
soundBaseName = "moan",
comboTimeout = 4.0,
locked = false,
}
local frame = CreateFrame("Frame")
@@ -15,161 +24,193 @@ frame:RegisterEvent("ADDON_LOADED")
local lastSoundTime, comboCount = 0, 0
local function FormatNumber(amount)
if not amount or type(amount) ~= "number" then return amount or "0" end
if amount >= 1000000 then return string.format("%.1fM", amount / 1000000)
elseif amount >= 1000 then return string.format("%.1fK", amount / 1000)
else return tostring(amount) end
end
-- CHAOS-VISUAL FUNKTION
local function TriggerComboVisual()
if not MoanSDB or not MoanSDB.showImages then return end
local CounterFrame = CreateFrame("Frame", "MoanSCounterFrame", UIParent, "BackdropTemplate")
CounterFrame:SetSize(130, 40); CounterFrame:SetPoint("CENTER", 0, 0); CounterFrame:SetMovable(true)
CounterFrame:EnableMouse(true); CounterFrame:RegisterForDrag("LeftButton"); CounterFrame:SetClampedToScreen(true)
CounterFrame.bg = CounterFrame:CreateTexture(nil, "BACKGROUND")
CounterFrame.bg:SetAllPoints(); CounterFrame.bg:SetColorTexture(0, 0, 0, 0.6)
CounterFrame.Cooldown = CreateFrame("Cooldown", nil, CounterFrame, "CooldownFrameTemplate")
CounterFrame.Cooldown:SetAllPoints(); CounterFrame.Cooldown:SetSwipeColor(1, 0.41, 0.7, 0.5)
CounterFrame.text = CounterFrame:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
CounterFrame.text:SetPoint("CENTER")
local f = CreateFrame("Frame", nil, UIParent)
local function ShowCritText(amount, isHighCombo)
local f = CreateFrame("Frame", nil, CounterFrame); f:SetSize(200, 30)
f:SetPoint("CENTER", CounterFrame, "CENTER", 0, 0)
local text = f:CreateFontString(nil, "OVERLAY", "NumberFont_Outline_Huge")
text:SetPoint("CENTER"); text:SetText(FormatNumber(amount))
-- Zufällige Größe (300 bis 550 Pixel)
local randomSize = math.random(300, 550)
f:SetSize(randomSize, randomSize)
if isHighCombo then
text:SetTextColor(0, 1, 0)
else
text:SetTextColor(1, 0.41, 0.7)
-- Große Streuung über den Bildschirm
local randomX = math.random(-750, 750)
local randomY = math.random(-400, 500)
f:SetPoint("CENTER", randomX, randomY)
local tex = f:CreateTexture(nil, "OVERLAY")
tex:SetAllPoints()
tex:SetTexture(COMBO_IMAGE_PATH)
-- Zufällige Transparenz für mehr Dynamik
local randomAlpha = math.random(50, 85) / 100
tex:SetAlpha(randomAlpha)
local ag = f:CreateAnimationGroup()
-- Explosionseffekt
local scale = ag:CreateAnimation("Scale")
scale:SetScale(1.4, 1.4)
scale:SetDuration(0.15)
scale:SetOrder(1)
-- Fade Out
local fade = ag:CreateAnimation("Alpha")
fade:SetFromAlpha(1)
fade:SetToAlpha(0)
fade:SetStartDelay(0.5)
fade:SetDuration(0.6)
fade:SetOrder(2)
ag:SetScript("OnFinished", function()
f:Hide()
f:SetParent(nil)
end)
ag:Play()
end
local function FormatNumber(amount)
if not amount or type(amount) ~= "number" then return amount or "0" end
if amount >= 1000000 then return string.format("%.1fM", amount / 1000000)
elseif amount >= 1000 then return string.format("%.1fK", amount / 1000)
else return tostring(amount) end
end
local CounterFrame = CreateFrame("Frame", "MoanSCounterFrame", UIParent, "BackdropTemplate")
CounterFrame:SetSize(130, 40); CounterFrame:SetPoint("CENTER", 0, 0); CounterFrame:SetMovable(true)
CounterFrame:EnableMouse(true); CounterFrame:RegisterForDrag("LeftButton"); CounterFrame:SetClampedToScreen(true)
CounterFrame.bg = CounterFrame:CreateTexture(nil, "BACKGROUND")
CounterFrame.bg:SetAllPoints(); CounterFrame.bg:SetColorTexture(0, 0, 0, 0.6)
CounterFrame.Cooldown = CreateFrame("Cooldown", nil, CounterFrame, "CooldownFrameTemplate")
CounterFrame.Cooldown:SetAllPoints(); CounterFrame.Cooldown:SetSwipeColor(1, 0.41, 0.7, 0.5)
CounterFrame.text = CounterFrame:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
CounterFrame.text:SetPoint("CENTER")
local function ShowCritText(amount, isHighCombo)
local f = CreateFrame("Frame", nil, CounterFrame); f:SetSize(200, 30)
f:SetPoint("CENTER", CounterFrame, "CENTER", 0, 0)
local text = f:CreateFontString(nil, "OVERLAY", "NumberFont_Outline_Huge")
text:SetPoint("CENTER"); text:SetText(FormatNumber(amount))
text:SetTextColor(isHighCombo and 0 or 1, isHighCombo and 1 or 0.41, isHighCombo and 0 or 0.7)
local ag = f:CreateAnimationGroup()
local tX, tY = math.random(-120, 120), math.random(80, 150)
local s = ag:CreateAnimation("Scale"); s:SetScale(1.5, 1.5); s:SetDuration(0.15); s:SetOrder(1)
local t = ag:CreateAnimation("Translation"); t:SetOffset(tX, tY); t:SetDuration(1.4); t:SetSmoothing("OUT"); t:SetOrder(2)
local a = ag:CreateAnimation("Alpha"); a:SetFromAlpha(1); a:SetToAlpha(0); a:SetStartDelay(0.7); a:SetDuration(0.7); a:SetOrder(2)
ag:SetScript("OnFinished", function() f:Hide() end); ag:Play()
end
local function UpdateCounterDisplay()
if not MoanSDB then return end
CounterFrame.text:SetText("Moans: " .. (MoanSDB.totalMoans or 0))
CounterFrame:SetShown(MoanSDB.showCounter and MoanSDB.active)
CounterFrame:EnableMouse(not MoanSDB.locked)
end
local ag = f:CreateAnimationGroup()
local targetX, targetY = math.random(-120, 120), math.random(80, 150)
local scale = ag:CreateAnimation("Scale"); scale:SetScale(1.5, 1.5); scale:SetDuration(0.15); scale:SetOrder(1)
local translation = ag:CreateAnimation("Translation"); translation:SetOffset(targetX, targetY); translation:SetDuration(1.4); translation:SetSmoothing("OUT"); translation:SetOrder(2)
local alpha = ag:CreateAnimation("Alpha"); alpha:SetFromAlpha(1); alpha:SetToAlpha(0); alpha:SetStartDelay(0.7); alpha:SetDuration(0.7); alpha:SetOrder(2)
ag:SetScript("OnFinished", function() f:Hide() end); ag:Play()
end
CounterFrame:SetScript("OnDragStart", CounterFrame.StartMoving)
CounterFrame:SetScript("OnDragStop", function(self)
self:StopMovingOrSizing()
local p, _, r, x, y = self:GetPoint()
if MoanSDB then MoanSDB.framePos = { p, r, x, y } end
end)
local function UpdateCounterDisplay()
if not MoanSDB then return end
CounterFrame.text:SetText("Moans: " .. (MoanSDB.totalMoans or 0))
CounterFrame:SetShown(MoanSDB.showCounter and MoanSDB.active)
CounterFrame:EnableMouse(not MoanSDB.locked)
end
local function GetNextSound()
local currentTime = GetTime()
local timeout = MoanSDB and MoanSDB.comboTimeout or 4.0
if (currentTime - lastSoundTime) > timeout then comboCount = 1 else comboCount = comboCount + 1 end
lastSoundTime = currentTime
CounterFrame.Cooldown:SetCooldown(currentTime, timeout)
CounterFrame:SetScript("OnDragStart", CounterFrame.StartMoving)
CounterFrame:SetScript("OnDragStop", function(self)
self:StopMovingOrSizing()
local point, _, rel, x, y = self:GetPoint()
if MoanSDB then MoanSDB.framePos = { point, rel, x, y } end
end)
local soundIndex = comboCount % 10
if soundIndex == 0 then
soundIndex = 10
TriggerComboVisual()
end
local function GetNextSound()
local currentTime = GetTime()
local timeout = MoanSDB and MoanSDB.comboTimeout or 4.0
local sFile = (MoanSDB.soundBaseName or "moan") .. soundIndex .. ".ogg"
return "Interface\\AddOns\\MoanS\\media\\" .. sFile, comboCount, (comboCount >= 10)
end
if (currentTime - lastSoundTime) > timeout then
comboCount = 1
else
comboCount = comboCount + 1
end
local MoanSPanel = CreateFrame("Frame", "MoanSConfigPanel", UIParent)
local category
lastSoundTime = currentTime
CounterFrame.Cooldown:SetCooldown(currentTime, timeout)
local function CreateCB(parent, label, x, y, dbKey)
local cb = CreateFrame("CheckButton", nil, parent, "InterfaceOptionsCheckButtonTemplate")
cb:SetPoint("TOPLEFT", x, y); cb.Text:SetText(label)
cb:SetScript("OnShow", function(self) if MoanSDB then self:SetChecked(MoanSDB[dbKey]) end end)
cb:SetScript("OnClick", function(self) MoanSDB[dbKey] = self:GetChecked(); UpdateCounterDisplay() end)
return cb
end
local soundIndex = comboCount % 10
if soundIndex == 0 then soundIndex = 10 end
frame:SetScript("OnEvent", function(self, event, arg1)
if event == "ADDON_LOADED" and arg1 == addonName then
if not MoanSDB then MoanSDB = CopyTable(defaults) end
for k, v in pairs(defaults) do if MoanSDB[k] == nil then MoanSDB[k] = v end end
local sFile = (MoanSDB.soundBaseName or "moan") .. soundIndex .. ".ogg"
local isHigh = comboCount >= 10
category = Settings.RegisterCanvasLayoutCategory(MoanSPanel, MOAN_NAME)
Settings.RegisterAddOnCategory(category)
return "Interface\\AddOns\\MoanS\\media\\" .. sFile, comboCount, isHigh
end
local title = MoanSPanel:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
title:SetPoint("TOPLEFT", 16, -16); title:SetText(MOAN_NAME .. " - Retail")
local MoanSPanel = CreateFrame("Frame", "MoanSConfigPanel", UIParent)
local category
CreateCB(MoanSPanel, "Addon Aktiviert", 16, -50, "active")
CreateCB(MoanSPanel, "Chat Nachrichten", 16, -80, "chat")
CreateCB(MoanSPanel, "Fenster anzeigen", 16, -110, "showCounter")
CreateCB(MoanSPanel, "Bilder bei Ultra-Combo", 16, -140, "showImages")
CreateCB(MoanSPanel, "Fenster fixieren (Lock)", 16, -170, "locked")
CreateCB(MoanSPanel, "Pet Crits zählen", 16, -200, "petEnabled")
CreateCB(MoanSPanel, "Heil-Crits zählen", 16, -230, "healEnabled")
local function CreateCB(parent, label, x, y, dbKey)
local cb = CreateFrame("CheckButton", nil, parent, "InterfaceOptionsCheckButtonTemplate")
cb:SetPoint("TOPLEFT", x, y); cb.Text:SetText(label)
cb:SetScript("OnShow", function(self) if MoanSDB then self:SetChecked(MoanSDB[dbKey]) end end)
cb:SetScript("OnClick", function(self) MoanSDB[dbKey] = self:GetChecked(); UpdateCounterDisplay() end)
return cb
end
local slider = CreateFrame("Slider", "MoanSTimeoutSlider", MoanSPanel, "OptionsSliderTemplate")
slider:SetPoint("TOPLEFT", 20, -280); slider:SetMinMaxValues(0.5, 10.0); slider:SetValueStep(0.5); slider:SetWidth(180)
_G[slider:GetName().."Low"]:SetText("0.5s"); _G[slider:GetName().."High"]:SetText("10s")
local sliderVal = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
sliderVal:SetPoint("BOTTOM", slider, "TOP", 0, 5)
slider:SetScript("OnValueChanged", function(s, val)
val = math.floor(val * 2 + 0.5) / 2
MoanSDB.comboTimeout = val
sliderVal:SetText("Combo-Zeit: "..val.."s")
end)
slider:SetValue(MoanSDB.comboTimeout)
frame:SetScript("OnEvent", function(self, event, arg1)
if event == "ADDON_LOADED" and arg1 == addonName then
if not MoanSDB then MoanSDB = CopyTable(defaults) end
for k, v in pairs(defaults) do if MoanSDB[k] == nil then MoanSDB[k] = v end end
local btnTest = CreateFrame("Button", nil, MoanSPanel, "UIPanelButtonTemplate")
btnTest:SetPoint("TOPLEFT", 16, -330); btnTest:SetSize(160, 25); btnTest:SetText("Combo Testen")
btnTest:SetScript("OnClick", function()
local sPath, cIdx, isHigh = GetNextSound()
PlaySoundFile(sPath, "Master"); ShowCritText(math.random(100,5000), isHigh)
if MoanSDB.chat then
local prefix = isHigh and (COMBO_COLOR .. "[ULTRA COMBO x" .. cIdx .. "]|r") or ("[Combo " .. cIdx .. "/9]")
print(MOAN_TEXT .. " " .. prefix)
end
end)
category = Settings.RegisterCanvasLayoutCategory(MoanSPanel, MOAN_NAME)
Settings.RegisterAddOnCategory(category)
if MoanSDB.framePos then
CounterFrame:ClearAllPoints(); CounterFrame:SetPoint(MoanSDB.framePos[1], UIParent, MoanSDB.framePos[2], MoanSDB.framePos[3], MoanSDB.framePos[4])
end
UpdateCounterDisplay()
elseif event == "COMBAT_LOG_EVENT_UNFILTERED" then
if not MoanSDB or not MoanSDB.active then return end
local _, sub, _, sGUID, _, _, _, _, _, _, _, a12, _, _, _, a15, _, a17, a18, _, a21 = CombatLogGetCurrentEventInfo()
if sGUID == UnitGUID("player") or (MoanSDB.petEnabled and sGUID == UnitGUID("pet")) then
local isCrit, amount = false, 0
if sub == "SWING_DAMAGE" then amount, isCrit = a12, a17
elseif sub:find("_DAMAGE") then amount, isCrit = a15, a21
elseif sub == "SPELL_HEAL" and MoanSDB.healEnabled then amount, isCrit = a15, a18 end
if isCrit then
local sPath, cIdx, isHigh = GetNextSound()
PlaySoundFile(sPath, "Master"); ShowCritText(amount, isHigh)
MoanSDB.totalMoans = MoanSDB.totalMoans + 1; UpdateCounterDisplay()
if MoanSDB.chat then
local prefix = isHigh and (COMBO_COLOR .. "[ULTRA COMBO x" .. cIdx .. "]|r") or ("[Combo " .. cIdx .. "/9]")
print(MOAN_TEXT .. " " .. prefix .. " Crit: " .. FormatNumber(amount))
end
end
end
end
end)
local title = MoanSPanel:CreateFontString(nil, "ARTWORK", "GameFontNormalLarge")
title:SetPoint("TOPLEFT", 16, -16); title:SetText(MOAN_NAME .. " - Retail")
CreateCB(MoanSPanel, "Addon Aktiviert", 16, -50, "active")
CreateCB(MoanSPanel, "Chat Nachrichten", 16, -80, "chat")
CreateCB(MoanSPanel, "Fenster anzeigen", 16, -110, "showCounter")
CreateCB(MoanSPanel, "Fenster fixieren (Lock)", 16, -140, "locked")
CreateCB(MoanSPanel, "Pet Crits zählen", 16, -170, "petEnabled")
CreateCB(MoanSPanel, "Heil-Crits zählen", 16, -200, "healEnabled")
local slider = CreateFrame("Slider", "MoanSTimeoutSlider", MoanSPanel, "OptionsSliderTemplate")
slider:SetPoint("TOPLEFT", 20, -250); slider:SetMinMaxValues(0.5, 10.0); slider:SetValueStep(0.5); slider:SetWidth(180)
_G[slider:GetName().."Low"]:SetText("0.5s"); _G[slider:GetName().."High"]:SetText("10s")
local sliderVal = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlight")
sliderVal:SetPoint("BOTTOM", slider, "TOP", 0, 5)
slider:SetScript("OnValueChanged", function(s, val)
val = math.floor(val * 2 + 0.5) / 2
MoanSDB.comboTimeout = val
sliderVal:SetText("Combo-Zeit: "..val.."s")
end)
slider:SetValue(MoanSDB.comboTimeout)
local btnTest = CreateFrame("Button", nil, MoanSPanel, "UIPanelButtonTemplate")
btnTest:SetPoint("TOPLEFT", 16, -300); btnTest:SetSize(160, 25); btnTest:SetText("Combo Testen")
btnTest:SetScript("OnClick", function()
local sPath, cIdx, isHigh = GetNextSound()
local amount = math.random(100, 5000)
PlaySoundFile(sPath, "Master")
ShowCritText(amount, isHigh)
if MoanSDB.chat then
local prefix = isHigh and (COMBO_COLOR .. "[ULTRA COMBO x" .. cIdx .. "]|r") or ("[Combo " .. cIdx .. "/9]")
print(MOAN_TEXT .. " " .. prefix .. " Crit: " .. FormatNumber(amount))
end
end)
if MoanSDB.framePos then
CounterFrame:ClearAllPoints(); CounterFrame:SetPoint(MoanSDB.framePos[1], UIParent, MoanSDB.framePos[2], MoanSDB.framePos[3], MoanSDB.framePos[4])
end
UpdateCounterDisplay()
elseif event == "COMBAT_LOG_EVENT_UNFILTERED" then
if not MoanSDB or not MoanSDB.active then return end
local _, sub, _, sGUID, _, _, _, _, _, _, _, a12, _, _, _, a15, _, a17, a18, _, a21 = CombatLogGetCurrentEventInfo()
if sGUID == UnitGUID("player") or (MoanSDB.petEnabled and sGUID == UnitGUID("pet")) then
local isCrit, amount = false, 0
if sub == "SWING_DAMAGE" then amount, isCrit = a12, a17
elseif sub:find("_DAMAGE") then amount, isCrit = a15, a21
elseif sub == "SPELL_HEAL" and MoanSDB.healEnabled then amount, isCrit = a15, a18 end
if isCrit then
local sPath, cIdx, isHigh = GetNextSound()
PlaySoundFile(sPath, "Master")
ShowCritText(amount, isHigh)
MoanSDB.totalMoans = MoanSDB.totalMoans + 1
UpdateCounterDisplay()
if MoanSDB.chat then
local prefix = isHigh and (COMBO_COLOR .. "[ULTRA COMBO x" .. cIdx .. "]|r") or ("[Combo " .. cIdx .. "/9]")
print(MOAN_TEXT .. " " .. prefix .. " Crit: " .. FormatNumber(amount) .. " (Total: " .. MoanSDB.totalMoans .. ")")
end
end
end
end
end)
SLASH_MOANS1 = "/moans"
SlashCmdList["MOANS"] = function()
if category and category.GetID then Settings.OpenToCategory(category:GetID()) end
end
SLASH_MOANS1 = "/moans"
SlashCmdList["MOANS"] = function() if category and category.GetID then Settings.OpenToCategory(category:GetID()) end end