# Crystal Blades — Kristallklingen # Korrekte TweakXL Struktur für CP2077 2.31 # Eine Iconic Waffe = Base Weapon + Hidden Mod (GameplayLogicPackage) # ============================================================ # WAFFE 1: Kristallschneider (Katana) # ============================================================ Items.Preset_Crystal_Katana: $base: Items.Preset_Katana_Default displayName: LocKey#crystal_katana_name localizedDescription: LocKey#crystal_katana_desc quality: Quality.Legendary iconicName: LocKey#crystal_katana_iconic iconicDescription: LocKey#crystal_katana_iconic_desc # Hidden Iconic Mod (das ist der Schlüssel!) mods: - Items.Crystal_Katana_Mod # Das Hidden Mod — enthält alle Stat-Veränderungen Items.Crystal_Katana_Mod: $base: Items.IconicWeaponModAbilityBase statModifiers: # 100% Armor Penetration - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: ArmorPenetration value: 1.0 # 100% Bleed Chance - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: BleedingApplicationRate value: 1.0 # Damage Bonus - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: DPS value: 150.0 # Attack Speed - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: AttackSpeed value: 0.2 # Crit Chance - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: CritChance value: 15.0 OnAttach: - Items.Crystal_Katana_Package # Gameplay Logic Package — Iconic Effekte Items.Crystal_Katana_Package: $type: gamedataGameplayLogicPackage_Record stackable: false UIData: $type: gamedataGameplayLogicPackageUIData_Record iconPath: icon katana localizedDescription: LocKey#crystal_katana_iconic_desc effects: - Items.Crystal_Katana_Bleed_Effect # 100% Bleed Effekt bei jedem Treffer Items.Crystal_Katana_Bleed_Effect: $type: gamedataEffector_Record effectorType: AddStatusEffect applicationTarget: Target statusEffect: BaseStatusEffect.Bleeding probability: 1.0 # ============================================================ # WAFFE 2: Phantom Splitter (Wurfdolch) # ============================================================ Items.Preset_Crystal_ThrowingKnife: $base: Items.Preset_Knife_Default displayName: LocKey#crystal_knife_name localizedDescription: LocKey#crystal_knife_desc quality: Quality.Legendary iconicName: LocKey#crystal_knife_iconic iconicDescription: LocKey#crystal_knife_iconic_desc mods: - Items.Crystal_Knife_Mod Items.Crystal_Knife_Mod: $base: Items.IconicWeaponModAbilityBase statModifiers: # 100% Armor Penetration - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: ArmorPenetration value: 1.0 # 100% Bleed Chance - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: BleedingApplicationRate value: 1.0 # Damage Bonus - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: DPS value: 100.0 # Attack Speed — sehr schnell für Wurfdolch - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: AttackSpeed value: 0.5 # Crit Chance — hoch für Wurfdolch - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: CritChance value: 25.0 # Crit Damage - $type: gamedataConstantStatModifier_Record modifierType: Additive statType: CritDamage value: 50.0 OnAttach: - Items.Crystal_Knife_Package Items.Crystal_Knife_Package: $type: gamedataGameplayLogicPackage_Record stackable: false UIData: $type: gamedataGameplayLogicPackageUIData_Record iconPath: icon knife localizedDescription: LocKey#crystal_knife_iconic_desc effects: - Items.Crystal_Knife_Bleed_Effect Items.Crystal_Knife_Bleed_Effect: $type: gamedataEffector_Record effectorType: AddStatusEffect applicationTarget: Target statusEffect: BaseStatusEffect.Bleeding probability: 1.0