From 620cf4ad56676d7eb1a7e76d579b41edf163a54d Mon Sep 17 00:00:00 2001 From: arch_agent Date: Tue, 21 Jul 2026 17:29:54 +0200 Subject: [PATCH] Add Nehan-style lifesteal: HealOnKill +50, HealthRegen +10 Both weapons now restore health on kill and on hit, similar to the Nehan/Satori hemorrhaging effect. --- r6/tweaks/crystal_blades/crystal_blades.yaml | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/r6/tweaks/crystal_blades/crystal_blades.yaml b/r6/tweaks/crystal_blades/crystal_blades.yaml index 1bc181b..fc3920e 100644 --- a/r6/tweaks/crystal_blades/crystal_blades.yaml +++ b/r6/tweaks/crystal_blades/crystal_blades.yaml @@ -42,6 +42,16 @@ Items.Preset_Crystal_Katana: modifierType: Additive statType: BaseStats.HeadshotDamageMultiplier value: 4.0 + # Lifesteal — Leben zurück bei Kill (wie Nehan) + - $type: gamedataConstantStatModifier_Record + modifierType: Additive + statType: BaseStats.HealOnKill + value: 50.0 + # Heilung bei Treffer + - $type: gamedataConstantStatModifier_Record + modifierType: Additive + statType: BaseStats.HealthRegen + value: 10.0 # ============================================================ # WAFFE 2: Phantom Splitter (Wurfdolch) @@ -83,6 +93,16 @@ Items.Preset_Crystal_ThrowingKnife: modifierType: Additive statType: BaseStats.HeadshotDamageMultiplier value: 4.0 + # Lifesteal — Leben zurück bei Kill (wie Nehan) + - $type: gamedataConstantStatModifier_Record + modifierType: Additive + statType: BaseStats.HealOnKill + value: 50.0 + # Heilung bei Treffer + - $type: gamedataConstantStatModifier_Record + modifierType: Additive + statType: BaseStats.HealthRegen + value: 10.0 # ============================================================ # Localization — als JSON im localization Ordner