Files
aether-chronicles/backend/README.md
T
arch_agent 5cf42a5e5d v0.1.0 — M1: Project Setup + Tilemap + Combat + Backend
Frontend:
- HTML5 Canvas isometric tilemap renderer
- Eichenhafen starting city (procedural)
- Click-to-move A* pathfinding
- Player stats, HP/SP/EXP bars, skill bar, minimap
- 3 NPCs (merchant, class master, innkeeper)
- 6 monster spawns with aggro AI
- Combat: auto-attack, damage numbers, EXP/gold
- Player death + respawn

Backend:
- FastAPI server with SQLite
- Ollama LLM bridge for events + dialogue
- Event validation (no soft-lock)
- NPC dialogue generation

Design:
- Full DESIGN.md with architecture, formulas, milestones
- 6 base classes + 6 advanced classes
- 3 fixed cities, dynamic events
2026-07-17 20:14:16 +02:00

550 B

Aether Chronicles — Backend

FastAPI server for LLM integration, game state persistence, and world event generation.

Setup

python3 -m venv venv
source venv/bin/activate
pip install fastapi uvicorn ollama
uvicorn main:app --reload --port 8000

Endpoints

  • GET /api/player — Get player state
  • POST /api/player/move — Update player position
  • GET /api/events/{map_id} — Get active events for a map
  • POST /api/llm/event — Generate a new event via LLM
  • POST /api/llm/dialogue — Generate NPC dialogue via LLM